design.vecreal.com / workshop / V valley · round 6

Brand reference · workshop · round 6 · 2026-05-12

V valley · round 6 — hybrid R4-Bh (wider outer + valley y=32 + stroke 12)

Narrowed to 4 options: R4-A baseline + R4-B + R4-Bp1 + R4-Bw. The three finalists differ on three independent axes (valley depth, outer silhouette, stroke). Operator preferences land on a diagonal none of the finalists hit — the hybrid R4-Bh combines the best elements.

Three axes, three preferences, one hybrid

Axis R4-B R4-Bp1 R4-Bw operator pref R4-Bh hybrid
Valley vertex y 32 ✓ 33 33 32 (from B) 32 ✓
Outer top x 10 10 9 ✓ 9 (from Bw) 9 ✓
Stroke at top 12 ✓ 11.14 12 ✓ 12 (preserve) 12 ✓
Apex y 49 49 50.27 (extended) 49 (V height preserved) 49 ✓

R4-Bh geometry: outer x=9 (wider — Bw character), apex y=49 (unchanged from baseline — V height preserved), inner top at (21, 14) giving stroke 12 at top, valley vertex at y=32 (R4-B depth), curve dips to y=31.36 (R4-B character).

Slope math: outer slope (49−14)/(30−9) = 1.667; inner slope (32−14)/(32−21) = 1.636; difference 0.031 = 1.9% taper (effectively invisible, same scale as R4-A's 2.4% inherent taper). Stroke at valley level = 12.20 (1.7% INVERSE taper — legs settle slightly wider at the bottom, reads "grounded" not "thinning").

Silhouette: 46 wide × 38 tall — same height as R4-A, ~4.5% wider. Legs less steep than original (slope 1.667 vs 1.75). V reads slightly more "open" / spread, which is consistent with the institutional-polish direction surfaced in the brand audit (less aggressive chevron, more open institutional embrace).

Section A · Locked rev-10 system reference

Single row showing the locked rev-10 system (Bold + -0.04em + V 0.66em + dot 0.23em). Every variant below renders against this baseline.

locked rev-10 production current · sharp inner
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Section B · Five-finalist set at 80 px

R4-A baseline plus three round-5 finalists plus the new R4-Bh hybrid.

R4-A baseline production current · sharp inner
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R4-B valley y=32 + original silhouette + stroke 12
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R4-Bp1 valley y=33 + original silhouette + stroke 11.14 parallel
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R4-Bw · PATH B valley y=33 + WIDER silhouette + apex extended + stroke 12 parallel
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Section C · V geometry isolated — five variants, no markers

Strip wordmark context. Compare valley depth (B/Bh same; Bp1/Bw deeper), outer silhouette (Bw/Bh wider), leg stroke (Bp1 thinner), and overall V proportions.

R4-Abaseline · sharp inner
R4-Bvalley y=32 + corners
R4-Bp1parallel y=33 · thinner
R4-BwPath B · wider + deeper

Section D · Five finalists stacked at 140 px

Display-size compare. The differences between B/Bh (valley depth & silhouette width) and between Bw/Bh (apex extension) read most clearly at this scale.

R4-A ⇄ R4-B ⇄ R4-Bp1 ⇄ R4-Bw ⇄ R4-Bh at 140 px

R4-A baseline
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R4-B
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R4-Bp1
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R4-Bw · Path B
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Section E · Hybrid close inspection — R4-Bh against its parents

R4-B (parent for valley depth + apex), R4-Bw (parent for wider outer), R4-Bh (combines). The hybrid reads as wider than B and shorter than Bw — sitting between them.

R4-Bh hybrid against its parents at 140 px

R4-B · valley parent
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R4-Bw · width parent
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Section F · Small-size readability — 24 / 32 / 48 px

Five variants at favicon / sidebar / breadcrumb scale. Width differences (Bw, Bh) are sub-pixel at small sizes and shouldn't break legibility.

  24 px nav / sidebar 32 px breadcrumb 48 px body
R4-A baseline ecreal. ecreal. ecreal.
R4-B ecreal. ecreal. ecreal.
R4-Bp1 ecreal. ecreal. ecreal.
R4-Bw · Path B ecreal. ecreal. ecreal.

Spec summary

Variant Outer x Apex y Inner top (L, R) Valley y Curve dips to Stroke top → valley V silhouette Notes
R4-A 10 49 22, 42 32 (sharp) n/a (sharp) 12 → 11.7 (2.4% taper) 44 × 38 production baseline · sharp inner
R4-B 10 49 22, 42 32 (rounded) 31.35 12 → 11.7 (2.4% taper) 44 × 38 R4-A + all 5 vertices rounded · minimum disturbance
R4-Bp1 10 49 21.14, 42.86 33 (rounded) 32.35 11.14 constant 44 × 38 parallel + deeper valley + thinner stroke
R4-Bw 9 (wider) 50.27 (extended) 21, 43 33 (rounded) 32.35 12 constant 46 × 39.27 Path B · wider + deeper + apex extended

Recommendation R4-Bh hybrid. Hits all three operator preferences: wider outer silhouette (Bw character), valley depth y=32 (B character), stroke 12 preserved (A/Bw character). The 1.9% slope difference between outer and inner legs is invisible at scale — same scale as R4-A's 2.4% inherent taper. The 1.7% inverse stroke shift (12 at top → 12.20 at valley) reads as "grounded" rather than "thinning."

Trade-off to be aware of: V silhouette becomes 46 × 38 — same height as R4-A but ~4.5% wider. Legs are slightly less steep (slope 1.667 vs original 1.75). The V reads slightly more "open" / institutional embrace than the original tight chevron. The brand-audit framing supports this direction (institutional polish over construction-grit).

If R4-Bh feels too spread, fall back to R4-B (preserves original 44 × 38 silhouette + valley y=32 + corners — minimum disturbance to R4-A).

Call R4-A | R4-B | R4-Bp1 | R4-Bw | R4-Bh and I lock the V geometry + regenerate assets/wordmark.svg with Inter Bold text-as-paths in one atomic pass.

Vecreal · brand workshop · 2026-05-12 · v-valley round 6 (hybrid)