design.vecreal.com / workshop / V translateY decoupled · round 14

Brand reference · workshop · round 14 · 2026-05-12 · FINAL

V translateY decoupled — V at 0.020em, dot stays at 0.015em

Operator caught: "V is a touch more floaty than the dot, especially after we increased the size. V needs translatey at 0.020em. The dot is fine at 0.015." Decoupling V translateY from dot — V gets more downward pull to compensate for its larger-mass-and-pointed-shape "floaty" perception. Testing five V translateY values (0.015 to 0.025em) at three display sizes with dot fixed at 0.015em.

Why decouple V from dot

Rev-8's "matched translateY = symmetric optical system" doctrine produces mathematically equal V-lift and dot-descent. But the V is a much larger mass (V height 0.66em ~ ~56u² area) than the dot (0.23em ~ ~4.2u² area). Equal LIFT on the bigger V reads as more pronounced than equal DESCENT on the small dot. Plus the V apex is pointed (extends visually toward floating); dot bottom is curved (grounds visually).

Giving V more translateY pulls the V more toward baseline while dot stays calibrated. The asymmetry is intentional: each shape gets the optical compensation it needs.

V translateY V apex pos (em) At 80px At 140px At 200px Dot bottom @ 200px (locked 0.015)
0.015em (prev coupled) +0.0102 above +0.82px above +1.43px +2.04px above -2.00px below
0.018em +0.0072 above +0.58px +1.01px +1.44px -2.00px below
0.022em +0.0032 above +0.26px +0.45px +0.64px -2.00px below
0.025em (historic) +0.0002 (~AT) +0.02px +0.03px +0.04px (~AT) -2.00px below

Visual asymmetry with operator's pick (V=0.020em, dot=0.015em): at 200px hero, V apex sits 1.04px above baseline, dot bottom 2px below baseline. V lift is HALF the dot descent. That asymmetry compensates for V being roughly 12× the area — equal absolute lift would feel disproportionately floaty on the bigger shape.

Section A · V translateY at 200 px hero (most sensitive size)

Five V translateY values, dot constant at 0.015em. Red baseline indicator. At 200 px the translateY differences are clearly visible — this is where the "V too floaty" perception was strongest.

V 0.015em (prev coupled) V apex +2.04px · dot -2.00px
ecreal.
V 0.018em V apex +1.44px · dot -2.00px
ecreal.
ecreal.
V 0.022em V apex +0.64px · dot -2.00px
ecreal.
V 0.025em (historic) V apex ~AT · dot -2.00px
ecreal.

Section B · V translateY at 140 px (display)

Same five values at 140 px display size.

V 0.015em (prev)
ecreal.
V 0.018em
ecreal.
ecreal.
V 0.022em
ecreal.
V 0.025em
ecreal.

Section C · V translateY at 80 px (marketing)

Same five values at marketing size. Differences become sub-pixel-ish — the 0.020em pick should still feel clean.

V 0.015em
ecreal.
ecreal.
V 0.025em
ecreal.

Section D · Small size sanity — 24 / 32 / 48 px

At small sizes the 0.005em differences become sub-pixel and disappear in rendering. All three render essentially identically.

V 0.015em · 24/32/48
ecreal. ecreal. ecreal.
ecreal. ecreal. ecreal.
V 0.025em · 24/32/48
ecreal. ecreal. ecreal.

Final lock — full rev-11 spec ready for SVG regen

The decoupling, justified

The rev-8 "symmetric translateY" doctrine was always approximate. Equal translateY for V and dot produced equal vertical SHIFT but not equal visual descent or perception, because:

- The V is ~12× the area of the dot (rough estimate). Equal lift on bigger mass reads more pronounced — the V "floats" more visually even at matched shift.

- The V apex is pointed (psychologically wants to extend toward floating). The dot bottom is curved (psychologically wants to ground at baseline).

- With R4-Bw's wider+taller V silhouette, the V's mass increased relative to R4-A's, making the optical-lift perception even more pronounced.

Decoupling lets each shape be calibrated for its own optical needs. V gets 0.020em (more pull); dot stays at 0.015em (calibrated descent). Asymmetric translateY, balanced perception. The "matching" was the wrong invariant — what should match is the PERCEIVED visual relationship to baseline, not the translateY value.

My read: V 0.020em is correct. It puts V apex ~1px above baseline at 200px hero (lifted enough to compensate for the pointed-shape grounding illusion, not so lifted that V floats away from "ecreal"). Dot at 0.015em keeps the calibrated 2px descent. The system reads balanced.

Spec summary — final lock candidate

PropertyValueNotes
V geometryR4-Bw @ y=33r11 locked · all 5 vertices rounded, parallel legs, stroke 12 const
Font weightBold 700rev-10 locked
Letter-spacing-0.04emrev-10 locked
V height0.66emr3 locked, validated through r6
V-to-e margin-0.13emr13 locked · compensates for R4-Bw's wider inner V
Dot size0.23emrev-7 locked
Dot margin-leftcalc(0.01em + 2px)r13 locked · proportional with V-to-e
Dot margin-bottom0.005emrev-4 legacy
Dot translateY0.015emr12 locked · stays calibrated for round-shape descent

To close workshop and trigger rev-11 SVG regeneration:

Confirm V translateY 0.020em + dot translateY 0.015em (decoupled) and the wordmark spec is fully locked. Next steps:

1. Move all 14 V-valley/overshoot/V-to-e workshops from workshop/ to workshop/archive/
2. Regenerate assets/wordmark.svg with Inter Bold text-as-paths + R4-Bw V geometry + final spacing + asymmetric translateY
3. Propagate locked spec across all consumers (landing, LinkedIn assets, brand-atoms canonical refs, monogram if affected, CHANGELOG entry as rev-11)
4. Update wordmark.md with rev-11 lock and the "decoupled V/dot translateY" composition principle for future reference

Call V 0.020em (or another value) and I run the full propagation in one atomic commit.

Vecreal · brand workshop · 2026-05-12 · v-translateY decoupled (round 14) · FINAL